Forza Horizon 6 – Live Accessibility Test

Forza has always been a game series that we’ve followed attentively, Forza Motorsport remaining for us a reference in accessibility. So, necessarily, when we saw Forza Horizon 6 fast approaching, we couldn’t wait to step on the gas!

jaquette du jeu Forza Horizon 6 montrant deux véhicules faces au mont Fuji avec quelques branches de cerisiers en fleurs.

TypeSimulation
PublisherXbox Games Studios
DeveloperPlayground Studio
Release DateMay 19, 2026
Age Rating3 years and over

Key points according to accessibility type
Physical Visual Hearing Cognitive
  • Full remapping
  • Fine-tuning of controls
  • Game speed control
  • Acceleration key hold
  • Full contrast mode
  • Color management
  • Positional radar
  • Some auditory aids missing
  • Very visual gameplay
  • No mix management
  • Online written exchanges
  • Free training
  • Custom difficulty
  • No French voice

Forza Horizon has come a long way since its first installment in 2012! The core concept of the game is to let you explore a whole country in an open world. Unlike its predecessor, Motorsport, you’re not confined to an official racetrack. The whole country is your racetrack.

You can freely explore from behind the wheel of any car in your garage. Collecting tons of items and photos encourages you to discover the world. Of course, you’ll be able to compete against players from all over the world in races of all kinds, such as dirt tracks, urban races and timed trials. There are plenty of opportunities to progress all throughout the official festival.

Every Forza Horizon game takes you to a different part of the world. Forza Horizon 5 took you to Mexico; Forza Horizon 6 will let you discover Japan!

So, what about gameplay? Well, it’s all custom-made! Experts can poke their noses under the hood to fine-tune their cars to the millimeter, extracting every last bit of power to achieve peak performance. If you prefer a more relaxed experience, on the other hand, just have fun switching cars and see where the game leads you.

That brings us to the game’s accessibility because the controls are a real jewel in regards to customization. That’s what impressed us most, and we really pushed things to the limit. It’s even possible to put the game on autopilot – just sit back and enjoy the gorgeous scenery while you let the game do the driving.

Since the real fun lies in the driving itself, you can fine-tune settings with a whole range of assists to help you stay on the road, maintain control, brake effectively and adjust steering to a certain degree. All of this allows you to play with a single button, while you only need manage the acceleration. Using the two left-right buttons or a joystick, you can take the wheel again at any time. It continues in this manner, all the way up to a full simulation using the entire controller!

The game offers 16 control profiles, and if you can’t find one that suits you, there are five custom slots. This allows you to create different settings for each activity, since they don’t all require the same things. Joystick settings are also customized according to activity, with precise adjustments for camera, steering and more. Fine-tune your controls to match your abilities.

Difficulty levels are equally impressive, with no fewer than nine, from tourist to unbeatable. This allows you to manage drivatars’ skill levels to maintain a challenge matching your abilities while avoiding the frustration of always coming in last.

Visually, Forza Horizon 6 offers some impressive developments! Ethan took a closer look at them, and you can follow his exploration of the full game in French on his channel, VisionPlay.

High-contrast mode blew us away. You can adjust the color of every element in the game, including the road, your car, other players’ cars, the game’s background, posts and even trees! In other words, you can fine-tune everything for optimal viewing. If the colors bother you, you can apply global color filters.

Add to that a more efficient and customizable screen reader that can adjust the display based on specific content, such as progress or position. It’s a really great package.

However, playing in an open world will impose some limits, especially for sound aids. Unlike Motorsport, there aren’t corner alerts or road edge alerts. There is a proximity alert, but it’s set really close to your vehicle, so it doesn’t allow you to anticipate an opponent’s approach.

This is understandable since you’re not on racetracks measured down to the millimeter, but in a completely open world. The main consequence is that you won’t be able to play it with low vision. There is an automatic driving setting which prevents you from getting lost between two events, but as soon as you take over the controls again, there’s a lack of audio information.

From an audio perspective, the lack of control over sound mixing is a drawback. However, volume controls are very thorough! However, everything is spatialized without an option to adjust lateral positioning, which might be a problem for some players.

The subtitles are adequate, but lack a dedicated track with environmental information. This can slightly hinder dialogue understanding. However, dialogue is fairly limited, and the focus is primarily on driving! In terms of gameplay, with everything presented visually with additional positioning radars, the game remains highly playable even for those who are completely hard-of-hearing.

Finally, on the cognitive side, there’s also excellent control over display and sound, with night mode to avoid loud noises. Add to that high contrast to enhance the visibility of key elements, and you have a great way to manage concentration. The major drawback remains the lack of a French version [sic.]. Perhaps that will come later, once conflicts with voice actors have been resolved.

Regarding the open world, it still gives us a few headaches, for example, the map is vast, activities are everywhere and it’s easy to get lost! Fortunately, you’re not alone, for ​​Anna is there to guide you. Even if it’s not given enough emphasis, this AI bot is your best friend. At any time, you can hand over the wheel to her using “auto-drive” to take you to your destination without getting lost. With a click of a button, she’ll offer you four activities at a time, including those that help you progress through the story, jobs to earn credits for cars, or other fun activities.

In short, Forza Horizon 6 makes significant strides in accessibility, and Ivar, Ethan, and the whole team noted an improvement compared to Forza Horizon 5.

So, yes, it’s not quite at the level of a Motorsport game due to the open world, but an 8 out of 10 for this type of game is a great achievement.

Find our detailed review, and much more, in the French-language video review below!

Review Scores

8
  • Moteur - 9
  • Visuel - 8
  • Auditif - 7
  • - 8